These vegetation assets where made during a 4-week school course at futuregames. I wanted to challenge myself a bit and try something i hadn't done much of before, so foliage seemed like a fun try.
My goal was to create a bunch of vegetation assets by hand, using a mixture of modeling, baking, photo-bashing and substance designer. So no speedtree and megascan or the likes. Was real fun and i learned a bunch of new stuff!