Rest Ashored - Environment Art Breakdown
Tony hogye ingame01
Tony hogye ingame02
Tony hogye ingame03
Tony hogye island
Tony hogye blockout island
Tony hogye breakdown
Tony hogye ground show
Tony hogye ground shader
Tony hogye material function
Tony hogye props
Tony hogye env props
Tony hogye prop shader
Tony hogye vegetation
Tony hogye day cycle
Tony hogye mm credits

Rest Ashored was a 4-week game project i participated in. I was the primary Environment and Level artist for the project. My primary job included; constructing the level, modeling and texturing environment props, final lighting and post.

The game takes place on a small island in the Swedish archipelago. The game is controlled through voice input.