CTF - SkyRig
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Map Overview

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Map Center - Top Level

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Map Center - Bottom Level

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Map Center - Bottom Level

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Red Base - Top Entrance

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Red Base - Top Entrance

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Blue Base - Low Level Barricade

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Blue Base - Side Alley

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Maintenance - Entrance

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Maintenance Room

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Maintenance Room

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Maintenance Room

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Red Base

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Red Base

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Red Base

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Blue Base

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Blue Base

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Blue Base

So, CTF -Skyrig is a fully playable Capture the Flag map made for Unreal Tournament. Main areas consist of a top and bottom main floor, a
central structure (maintenance area) and a red and blue flag base. It started as a 5 week course at Futuregames. I then spent a week or so revisiting the original setup, redoing the lighting, tweaking some materials and added some extra fluff'n'stuff. And well, this is the result.

Building a level of this scale was an interesting challenge in a lot of ways. Especially in how to push modularity and designing re-usable and multi-purposed structural assets.

Special thanks to Hampus Vretinger for helping out with map design and initial level blockouts!